Devlog#10 - New Character Creation Screen almost "finished"


In the last devlog, I told about how I've been working on improving the UI and overall visual polish of the game. I just "finished" it  — hope you like it!

Players can now select race, assign stats, choose traits, and pick from a growing collection of facial portraits.

A custom cursor has been added for flavor (a shiny medieval gauntlet hand).

UI layout and tooltips were refined for clarity and usability.

Here's a screenshot of the new screen: 


Feedback is always welcome! Let me know what you think of the layout, the cursor, or what you'd like to see next.

Get Chains on Sand Demo

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